Long time no see!
Recently had time to dust off the old mods download the new nightly and give 'er a spin... So while I go about trying to parse the state of the current rulesets I have a few questions if you would be so kind as to help speed me along the way.
When I last left off I was working on playing with research trees (here's a good post for where I was at
https://openxcom.org/forum/index.php/topic,5864.msg90468.html#msg90468) and I'm wondering if anyone had any mods or posts I should look at to see what's developed in the meantime.
Second big question is about interrupting alien missions in progress. Particularly Alien Infiltration and Retaliation missions: For Infiltration, has there been any ways added to stop/reverse progress once the first wave is launched? or will each wave keep re-launching till one is successful and the mission progresses to the next wave? For Retaliation, is there any way to deal resolve the mission other than a successful base landing?.. and for that matter are there any other base battle nasty twist options that have been added that I should be aware of?(Just had an idea of a base being liquidated after retaliation with the battle just determining how much can be salvaged as relocating would be the only real way to stop it)