the game itself felt completely different.
The ingame art style was a bit bright on the side, but it is far closer to Baldur's Gate, than say Gold Box games, Spelljammer, NWN or Dark Sun. It has the same camera angle, and smaller gimmicks, like Baldur's Gate style traps. For example, that grease floor trap triggered by opening sarcophagus. Considering it is made by a totally different team on a rather complex engine, that is as close to original as we can expect. On the good note, modern real time 3d finally approached the quality of 90ies pre-rendered backgrounds. And it is not really a remake, so game can look different. But I hope Larian will also publish the map editor, so fans could recreate the original Baldur's Gate or make changes like filter/palette choice.