Been wanting the below for years ( so i can expand my version of xcom with some new maps and add variety in late game)
Good news...
If countries stop funding Xcom and side with ALiens:
Geoscape change:
Country aircraft become visible & attack-able on Geoscape
The supply mission of the base that was created when the country was infiltrated is moddable.
genMission:
STR_ALIEN_SUPPLY: 100
genMissionFreq: 6
So instead of generating supply missions, you could generate "human patrol missions".
Or both, in your preferred ratio.
Replacing aliens with humans (i.e. race) would be possible by introducing new race members to existing races (already possible today) and only use those new members for the alien deployments relevant to the new human patrols...
... or if that is too complicated, I could add a "race change mapping" in OXCE, so that you could change a race depending on the mission type.
Pyramid Ufos are mobile command centres, function as both UFOs and Base facilities
Not sure what you want to achieve here.
I would need a longer description of the idea...
a/ If you want UFO crash sites look as alien base attack, I think that is already possible
b/ If you want moving alien bases, that could be implemented in OXCE, but needs to be described more... for example where would it move to and what happens when it reaches that destination
c/ If something else, please elaborate.
Secret Alien/Human base is added to map
There is already an alien base added to a map.
If you want more, you can use the spawned supply missions to create even more bases (1 per mission)
Secret Alien/Human Science labs/warehouse added to map
Same here.
Either more alien bases can be spawned by supply missions... or maybe better, mission sites can be spawned.
SHoot down enemy aircraft can be attacked in battlescape map
Of course it can... not sure what the question is.
Interrogate alien/humans to find secret bases
Well, it is still easier to find them just by patrolling, so I see little point in that...
... BUT ... you could interrogate aliens/humans, that unlocks a certain research topic, that generates a certain mission next month that create these secret bases
Probably more immersive and more potential for story telling.
destroy all shared bases, government is overthrown, rejoins Xcom
Already possible in OXCE, more info:
https://openxcom.org/forum/index.php/topic,5932.msg100448.html#msg100448But only the main infiltration base is needed for rejoining, not any other bases.
I know i am dreaming but thought i would bring it up again.
Luke83
Nah, asking doesn't cost anything, and good ideas get implemented, eventually.