Hi! Welcome to the forums, and the wonderful world of modding!
I haven't delved too deep, but a couple things caught much attention:
size: .3
Should be 0.3 - I don't think YAML would read that correctly, but I could be wrong.
bigSprite: 1
floorSprite: 4
handSprite: 2
- type: BIGOBS.PCK
width: 32
height: 48
files:
1: Resources/RagingB/RagingBull.png
0: Resources/RagingB/RagingBullDrum.png
- type: FLOOROB.PCK
files:
4: Resources/RagingB/floorob_ragingbull.png
3: Resources/RagingB/floorob_RagingBullDrum.png
- type: HANDOB.PCK
width: 256
height: 40
singleImage: true
subX: 32
subY: 40
files:
2: Resources/RagingB/HandOb_RagingBull.png
- type: Projectiles
width: 65
height: 3
singleImage: true
subX: 3
subY: 3
files:
5: Resources/RagingB/BulletSprite.png
This is certainly problematic, since by using so low numbers you are effectively replacing vanilla graphics. Increase these values by, say, 100.
Also, handobs are actually 8 pictures each (various directions), so they should be numbered 0, 7, 15, 23, 31 etc. Pick a number which is reasonably high and one less than something divisible by 8.
That's for starters. I don't know if it'll solve your problem, but give it a try, since these certainly need to be fixed.
And if it doesn't work, then for best results I suggest you upload the entire mod here as an attachment.