Author Topic: XCOM HD Propose to redraw all the sprites and increasing they in 4 times  (Read 33503 times)

Volutar

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3) Do not change anything, draw new 4x graphics and play with it!!!
Believe me you wouldn't like to play with such sized tiles at 1024x600 or 1280x800. 3x is maximum ratio.

Offline mydmitry

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Believe me you wouldn't like to play with such sized tiles at 1024x600 or 1280x800. 3x is maximum ratio.

How about 1920x1080?  ::)

Volutar

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We shouldn't count on users of 1920x1080 or 2560x1600. Who will draw such detailed sprites for 10% of gamers. That's simply unreasonable.
I believe 2x is quite enough, though 3x also might be useful. 4x is excessive.

But there are quite an obstacles for implementing this:
1. Geoscape with globe "pixel-by-pixel" rendering will get dramatic fps drop.
2. Screen coordinates which are hard-coded should become web-like values (%, em, px).
3. There should be new sprites/tiles format implemented, which could handle images for different resolutions.

Getting into OpenGL will make this more feasible, but in this case globe rendering have to be rewritten from scratch.
« Last Edit: June 06, 2012, 07:08:43 am by Volutar »