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Author Topic: incorrect sprites  (Read 3879 times)

Offline NazarTyagun

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incorrect sprites
« on: January 11, 2017, 08:54:27 pm »
incorrect sprites skin color and hair color in all modes on builds Nightly. all white blond / blonde. Help, please! ( for example COLOUR ARMOR BY SHADICS) maybe need to do some manipulation? because everything works on openxcom 1.0 but does not work FMP!!! :-\
« Last Edit: January 11, 2017, 08:57:32 pm by NazarTyagun »

Offline Yankes

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Re: incorrect sprites
« Reply #1 on: January 11, 2017, 09:10:00 pm »
There was change in OXC, previously this functionality was hard coded in exe now is part of ruleset where you can change hair color to different one.
One drawback is that mod need explicitly use it to work like 1.0:
https://openxcom.org/forum/index.php/topic,3287.msg40695.html#msg40695

You can ask modder to update mod or you can try do it youself, because it not that hard.

Offline NazarTyagun

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Re: incorrect sprites
« Reply #2 on: January 11, 2017, 09:17:48 pm »
thank you so much, it was not difficult (now I'll try). But to find it or come to the idea it is difficult without knowledge

Offline Solarius Scorch

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Re: incorrect sprites
« Reply #3 on: January 11, 2017, 09:38:11 pm »
Don't worry, I'll do it.

Offline NazarTyagun

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Re: incorrect sprites
« Reply #4 on: January 11, 2017, 11:08:56 pm »
hmmm, Startup error "error at line......... end of map not found". if use spacebar (to make indents like in other lines), the game works but nothing changes (still white blond)
I'm sorry, I do not have experience in the modding(

Offline Solarius Scorch

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Re: incorrect sprites
« Reply #5 on: January 11, 2017, 11:16:47 pm »
hmmm, Startup error "error at line......... end of map not found". if use spacebar (to make indents like in other lines), the game works but nothing changes (still white blond)
I'm sorry, I do not have experience in the modding(

I will publish an update soon, so you will be able to compare your file and my file to see what can be different.

Offline NazarTyagun

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Re: incorrect sprites
« Reply #6 on: January 11, 2017, 11:17:48 pm »
Wow, thank you, I will wait