I've added new functionality to test screen (hotkey Ctrl+T while debug: true) to preview all text colors for all palettes and contrasts.
For xcom1-based mods:
- PAL_GEOSCAPE
- PAL_BASESCAPE
- PAL_GRAPHS
- PAL_UFOPAEDIA
- PAL_BATTLEPEDIA
- PAL_BATTLESCAPE, low/high contrast
For xcom2-based mods:
- PAL_GEOSCAPE
- PAL_BASESCAPE
- PAL_GRAPHS
- PAL_BATTLESCAPE, low/high contrast
- PAL_BATTLESCAPE_1, low/high contrast
- PAL_BATTLESCAPE_2, low/high contrast
- PAL_BATTLESCAPE_3, low/high contrast
High contrast is used on many battlescape GUIs, for example Inventory GUI.