A simple mod that adds a guided missile launcher. It has 2 waypoints, so it can be fired around obstacles. It can fire one of two missiles, a wide-area demolitions missile, and a much smaller missile that does far more damage for use against heavy opponents. Excellent against Sectopods, Cyberdisks and the like. Also effective against buildings and on terror missions.
However, the launcher is heavier than the rocket launcher. It is exceedingly expensive, as are its missiles.
This is my first mod, so make of that what you will. If anyone has any feedback, please don't hesitate to tell me about any complaints or issues.
If anyone, for whatever reason, wants to use this in their compilation, feel free. Do contact me in some form though.
EDIT: Updated the mod. Missiles should be a bit more powerful now.
EDIT: Another update. AT missiles are now obtained by manufacture. They are unlocked by researching Elerium-115 and take 10 elerium each to build.
EDIT: ATGM Launchers now take more time to fire, so they aren't as powerful. It'll take two turns to load and fire one, which seems like a good exchange.