I'm a confused about how choking damage works. Weapons which list their damage type as "choking" seem to do all sorts of different things. I'd like to get a better understanding of what's going on so that I can decide if the choking-type ammo for grenade launchers and mortars are worth building...
Smoke grenades are listed as 60 choking damage - but they apparently don't take away any health, and they have a relatively small stun effect.
Poison gas grenades are listed as 50 choking damage; but the description also mentions that they do damage. I'm not sure if the damage mentioned in the description is additional damage, or just the damage from the choking part.
Tear gas is listed as 50-choking, but the description also talks about a heap of other special effects; again, I'm not sure how the 50 power choking damage is related to all the rest of the effects.
Rope does some about of choking damage, and the description doesn't mention stunning... but apparently the 'damage' done by ropes does in fact stun enemies. Sometimes enemies die from rope, but I suppose that's due to the special effect mentioned in the description.
In short, I basically have no idea what choking damage does, or what it means. With other damage types I feel like I can do a few easy calculations to work out if it is going to be effective; but with choking damage I have no idea what any weapon will do until I try it. For example, will the choking ammo for the mortar kill my enemies, or stun them, or just make a huge cloud of smoke which doesn't significantly damage or stun anything?