Author Topic: Extended alien ufopaedia screen idea (Modder wanted).  (Read 3091 times)

Offline JosAnt05

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Extended alien ufopaedia screen idea (Modder wanted).
« on: March 20, 2016, 06:49:57 pm »
I am playing Final Mod Pack and it is awesome, and love the new aliens, but I feel a bit of info lack that colud be solved (I hope easy). I mean.

Problem: There are so many new aliens and so many new weapons that we don't know what are the best way to fight against any class.

Solution: Once we research a live alien we receive not only the screen of description, but also a new screen similar to the armour description screen with tactical info such as armor values, damage bonus, inmunities, especial abilities

Aditional feature: Also there would be cool to have extended info (Health, reactions, aim, etc). But I guess that it could be more hard to implement due to the diferent ranks for each race.

Something like this, but also changing name, values and description:


imagenes gratis

I don't know how to do due to my null skill with programing or moding, so if anybody feel this idea deserves, could give a chance.

Edit: As I am new here, I don't know if there is akready something done like this or if it is disscussed before or anyelse. And of couse if anybody want to take a chance on it i could help with de descriptions (english and spanish) if I had the values and necessary info (I neither know how to extratc it).
« Last Edit: March 20, 2016, 06:59:55 pm by JosAnt05 »

Offline Solarius Scorch

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Re: Extended alien ufopaedia screen idea (Modder wanted).
« Reply #1 on: March 20, 2016, 07:26:31 pm »
This can be modded in by making false armours that only exist as Ufopaedia entry and some graphics, then make these Ufopaedia entries available according to the aliens discovered. It would be quite a bit of work, but it's possible.

There's a problem however: various ranks may have different armour values, even if they look the same. Which one should be displayed?

Offline JosAnt05

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Re: Extended alien ufopaedia screen idea (Modder wanted).
« Reply #2 on: March 20, 2016, 11:02:14 pm »
This can be modded in by making false armours that only exist as Ufopaedia entry and some graphics, then make these Ufopaedia entries available according to the aliens discovered. It would be quite a bit of work, but it's possible.

There's a problem however: various ranks may have different armour values, even if they look the same. Which one should be displayed?

If I had the values and the file where these must be wrote to appear in the ufopaedia I would do. If anybody want to do this I would do the writing job, and he should do the job of linking these to ufopaedia and add the images. For the question about what values should be displayed we can put the maximum and the minimum. For example if the value of a soldier armor is 30 and the commander 45, we could put: "Left armor: 30-45"