no, we are not in competition. for one thing, we're not sales-driven. secondly, we're remaking the original, xenonauts is following the "spiritual successor" route. in those senses we've both achieved what we set out to, completely separately and independent of each other. we're modernizing xcom, they're a modern game, heavily inspired by xcom. these are very different design philosophies. i'll admit there's a lot of crossover in the target demographic, but we're both fundamentally different games in all but inspiration and theme.