I began playing openxcom using build: " git 2015-06-21 18:09" with the following mods:
- xcom1
- UFOextender_Starting_Avalanches
- XcomUtil_Improved_Heavy_Laser
- XcomUtil_Skyranger_Weapon_Slot
- XcomUtil_Starting_Defensive_Improved_Base
- LukesextraUFOs
- TERRAIN PACK v3.7
- Thunder
- HQSounds 1.0
- ImprovedHandObsPack1.2
- CULT
- anthropod_alien_1.5_OpenXcomMOD
- gazer_alien_1.7_OpenXcomMOD
I have seen and love the new terrains, but I have yet to see new UFO (from luke's) or any of the new aliens.
Is there a order of precedence when these mods are loaded? Should I re-arrange them?
Any help would be greatly appreciated!