I just started looking into modding and looking how things are done, and I wanted to know if I could remove an item's dependency for research.
In my little playground, I am trying to remove the dependency laser pistol has on laser weapons.
in my .rul file i have something like this:
research:
- delete: STR_LASER_WEAPONS
- name: STR_LASER_PISTOL
cost: 100
points: 10
needItem: true
It isn't working...My guess it is still pulling in the dependency from the xcom1ruleset file...correct?
Any help would be greatly appreciated.
Thanks!