aliens

Author Topic: [TFTD] Superhuman Ironman; No MC/No DP Bomb/Alien Weapon Self-Destruct on Death  (Read 4605 times)

Offline Surrealistik

  • Colonel
  • ****
  • Posts: 486
    • View Profile

Complete!

Early November 2040 finish; obviously not a speed run. :p

Could have done it in September but I had some injured troops I wanted patched up for the final mission. The alien weapon self-destruct _definitely_ slowed me down a bit at the beginning.


Have an album of T'Leth, a desperate last ditch assault on my HQ by the aliens, and some other stuff:

https://imgur.com/a/N7krx

« Last Edit: August 18, 2015, 07:35:52 am by Surrealistik »

Offline DeltaEpsilon

  • Captain
  • ***
  • Posts: 86
    • View Profile
I've noticed you have Dream Maker window opened. Are you coding for SS13?

Offline kkmic

  • Commander
  • *****
  • Posts: 582
  • Undefined
    • View Profile
Very nice!

Offline XOps

  • Colonel
  • ****
  • Posts: 193
  • Guy who drowns first
    • View Profile
Could have done it in September but I had some injured troops I wanted patched up for the final mission. The alien weapon self-destruct _definitely_ slowed me down a bit at the beginning.

I've been testing my mod with weapon self-destruct and I also find it really slows player progress by a lot. It's made me realize just how much of my funding comes from selling captured alien weapons.

Also nice pics.  :)