personally i'm not averse to it, and given that it wouldn't actually require any major adjustments to the codebase it's feasible, however:
granted we'd gain access to some "useful" new additions, like float/binary conversion and auto, but as it stands, we don't NEED those strictly speaking, and there are ways and means to achieve the same ends in standard C++, meaning there's no imperative, only incentive. given that i'm somewhat of a novice to C++ in general, and would have to go back into learning mode to take on all the new C++11 stuff, it seems my efforts would be better spent sticking to what i know, and learning the new standard with a different project STARTED in C++11.
to put it in very simple terms: it seems like more effort than it is worth, and there's little to no difference in the final outcome, albeit with an increased likelihood of me introducing bugs that i never even thought were possible.
that, coupled with as of yet un-proven multiplatform compilability makes it fairly difficult for me to endorse such a shift. it's bad enough when there's an issue with a library like yaml and we have to wait for the upstream fix to trickle down, i can only imagine waiting for a compiler fix would be equally if not more frustrating. at least with standard C++ we KNOW it's proven and portable.
i know this may not be the answer you're looking for, and it's entirely plausible that my opinion may change in time. but i have to look at this in terms of practicality and return on investment. as it stands, the investment exceeds the return, making it impractical.