Today we are glad to announce, we work hard on a public test package. The main functionality of the package will include:- GEO mode with air battles. (No base management this time).- Tactics mode with almost full planned feature set. Most probably we will not include an inventory system and a map generator to shorten this iteration completion time.Right now we are focused on the following problems:- Game style. Sad to say, we have no 2d-artist who works on the global game style at this moment (it is the main reason we are not publishing new images, screenshots and videos, by the way).- Path-Finding. Our programmers have just implemented a new version of a path finding. It works fine, but still lacks some features we need. Many efforts are still to be done to make it satisfy all the requirements.For the last several months the most progress has been done over the coding part of the development. But still we have a movement in the content part:- An internal design document has been fulfilled. The concise public version will be available soon.- Story concepts and goals were finally settled. Our scenarist began work on the full version of the story.