In map nodes I can set the "Rank" property to tell what kind of unit to spawn. For example AFAIK if I set "6:Misc1" or "8:Misc2" terror units will be spawned there.
Do my HWPs on base defense mission use a particular node ("0:Civ-Scout" perhaps?) ? I looked at the spawn nodes at least way HWPs seems to know how to spawn in places where they won't be trapped (like upper floors spawn nodes).
I'd need to spawn HWPs specifically, so I can completely remove the base aerial defense phase (removing all the defense facilities from the game) and replace all that with "sentry HWPs", with very limited (or none at all, if I can spawn them very effectively in specific places, like access lift or hangars) movement capabilities.
Also I have another little question : why the hangar is made by 4 different 10x10 maps, instead of just a big 20x20 map? Is there a reason for this peculiarity?
Thanks