I find grenades to be a very unique tactical option in this game, and can make or break your squad. I use them with Instant Grenades ON, but they are like sniper weapons that must be used by someone who has not moved yet and is strong enough to put it where it needs to go, or primed before battle which, while being an excellent option, can be very dangerous to your operatives/assets. I've never used the famous Grenade Relay before because I like Instant Grenades and the relay tactic is pretty ineffective with that option, but I have an idea that could fix that----what if grenades that are set to 0 explode on impact but if set to 1 wait for the end of the current Soldier turn before exploding, and set to 2 explode on the end of the next alien turn and so on? That way Instant Grenades doesn't effectively negate relay tactics.
Currently, set to 0 explodes instantly but set to 1 lets the aliens move and attack before they explode, while 2 makes it explode directly after the soldiers next turn and 3 waits for the aliens again. Seems inconsistent. Also, for the sake of completing my idea, it should also ignore the Civvie turn for this (I think it does already, but I'm not sure). It would look something like this: end soldier turn--> explosion timer reduced (if 0 it explodes), then the alien turn goes and ends, explosion timer reduced, Civvie turn, Soldier turn, explosion timer reduced and so on. I'm sure someone smarter than I could simplify what I'm saying here, but I hope I'm coming across right.
Also could the throw animation speed be slowed down compared to the firing animation speed? I'd like to see a thrown object sail through the air for a time before it lands, right now they're thrown with the velocity of a bullet, which is unrealistic.
And one more request: Can the TUs it takes to prime a grenade be moved to the ruleset? I'd like to mod in and play around with the balancing of a flat-rate cost of priming, the idea here is so that veterans can use them with greater efficiency than rookies.
Ideas, suggestions, feedback?