Hi,
Being used with the original game, taking in account items on Skyrangers in the base storage capacity somewhat hurt me. I believe to compensate, we should add some storage in the hangar, at least as an optional feature. A value such as 10 would be nice, because 20 soldiers each with a riffle, a rifle clip, an electro-flare and a grenade would need this storage. It sounds to me logical some equipment can be stored in the hangar, or some Stingray or Avalanche missiles.
But I'm not sure what is the better way to do that. I have tried to modify the RuleBaseFacility::load() function adding the following:
_storage += _crafts * Options::getInt("storageInHangar");
This seems to work perfectly, but am I doing it the good way?