I was going through Github and in DogfightState.ccp I found the following:
https:// Draw weapon icon
frame = set->getFrame(w->getRules()->getSprite() + 5);
I am using sprite 6 in the ruleset, so I load the following:
- type: BASEBITS.PCK
files:
54: Resources/RailGun/Basebits/railcraft.gif <- This works ok (strangely!) and I get the correct icon in the equip screen
- type: INTICON.PCK
files:
11: Resources/RailGun/Basebits/railcraft.gif <- 6 + 5 from above, but it doesn't work. When the dogfight starts the game crashes
I have also tried numbers 5, 6, 9, 10, 11, 12, 15, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 43 for INTICON, but no lack