As a translator, I always found the X-COM UI to be troublesome and hard to deal with, when it comes to adjust translated text strings to particular menus. One of the most troublesome menus I've found so far is the Manufacture menu mostly because it features too much uncompressed information for its own sake:
Even in the original English, the various fields for each item seem to fit poorly. This is even worse in translated versions were the "Engineers Allocated" field eats up part of the item's name, as shown here:
The funny thing is that even Microprose realized how poorly structured how this menu was, resulting in a lot of information cut from it, in TFTD:
However, I feel the TFTD version of this menu cut too much information, forcing the player to open each item individually, in order to check how many engineers are attributed, and how many units have currently been produced.
In the meantime, I believe I have a small solution to save some space without sacrificing any information: mashing the "Units Produced" and "Total to Produce" fields into a single */* field, so it would be something like:
Production
2/100
This way, the player knows exactly how much units are left, and it saves a truckload of space that will surely make translated versions of this menu a lot more appealing.
Aside from this, does anyone else have any idea on how to save some space in the Manufactures menu?