In conjunction with my other request, in order to achieve this "mission select" style of research topic, I would want to have a topic that has no material or item requirements, that is also repeatable. So the same mission can be generated over and over, or even as a way to have scientist and research man hour be used to get items, as a tradeoff for research, or if there is nothing to research.
For example, If you have nothing to research, which will be quite possible in my TC, you could research "Community Outreach". Which would spawn an event with random rewards, or a random outcome. Almost like a clicker game, or similar to covert actions I guess.
If this is already doable, I apologize in advanced, but if not, is this something that is able to be implemented?