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Author Topic: Improving reaction fire in OXCE  (Read 158 times)

Offline SineSwiper

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Improving reaction fire in OXCE
« on: November 25, 2024, 06:20:44 pm »
As I understand it, there are relatively few changes made to how reaction fire works in OXC or OXCE.  One thing I'd really like to see is more modes that weapons are allowed to use for reaction fire.  For example, if a soldier has TU available to make an Aimed Shot, it should just make an Aimed Shot.  An Aimed Shot is strictly better than a Snap Shot, though there is a good argument for the amount of TU used would allow for two Snap Shots.  Same deal for Auto Shots, though accuracy is also a trade-off here.  If a soldier is holding a Gas Cannon, there's a very good reason to make sure they are using Aimed Shots for reaction fire, if you even want reaction fire in the first place.

With all of this in mind, is there room or desire for direct changes to OXCE, or a mod, to support this?  How would such a change work on the backend?  I know if we wanted to include options, it would need some sort of UI control, similar to how right-clicking works with reaction fire weapon selection.  But, we would need the automated version first before we moved on to that feature.