Author Topic: [Solved] accuracy % on fire cursor  (Read 1283 times)

Offline robin

  • Commander
  • *****
  • Posts: 1224
  • ULTIMATE ROOKIE
    • View Profile
[Solved] accuracy % on fire cursor
« on: April 09, 2024, 10:47:55 pm »
In my mod I use UFOExtender accuracy because I want to display the accuracy % on fire cursor.
It removes the need to reopen the shooting menu to check current accuracy.
Is helps the player understand when trying to shoot a out-of-LoS target (accuracy is halved).

However I'm not interested in the actual features of UFOExtender accuracy (range-based accuracy and all that).
As a result, I have to set to all firearms:
Code: [Select]
aimRange: 999
snapRange: 999
autoRange: 999

It is absolutely not a big deal! (in fact, I'm already doing it), but I wonder if there is a simpler way to activate the % on firing cursor.

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9099
    • View Profile
Re: [Solved] accuracy % on fire cursor
« Reply #1 on: August 13, 2024, 02:35:35 pm »
https://openxcom.org/forum/index.php?topic=11962.0

Code: [Select]
fixedUserOptions:
  oxceShowAccuracyOnCrosshair: 2