Author Topic: [submod] X-Com Files: More UFOs (1.0.0)  (Read 1677 times)

Offline Kozinsky

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[submod] X-Com Files: More UFOs (1.0.0)
« on: April 30, 2024, 11:54:20 am »
An adaptation of the mod Tnarg's and Meson's UFOs adding several new types of small and medium-sized UFOs.
In addition to adapting the UFOs from the original mod, they've added rotated map variants. The new UFOs have special tasks - to escort more important UFOs as guardians. A new alien mission has also been added, during which the UFOs will specifically hunt the player's crafts.

Requires:
    - OpenXcom Extended any version
      OR Brutal-OXCE any version.
    - The X-Com Files mod any version.

Compatibility:
    - There may be problems with submods modifying all alien missions, except retaliation missions.

Notes:
    - You can activate this submod at any stage of your game.

Languages:
    - english (en-US)
    - english (en-GB)
    - russian (ru)

Download link:
    - https://mod.io/g/openxcom/m/x-com-files-more-ufos

If you speak English well, please suggest a more correct translation of the strings that are displayed to the player.

Changelog:
Spoiler:
    1.0.0 (30.04.2024):
Spoiler:
      - Initial release.

Offline Juku121

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Re: [submod] X-Com Files: More UFOs (1.0.0)
« Reply #1 on: April 30, 2024, 07:44:03 pm »
Added to the list. As far as the language bits go, "excersised" is the only thing that really caught my eye. The rest seem a bit bland, but serviceable.

Offline yergnoor

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Re: [submod] X-Com Files: More UFOs (1.0.0)
« Reply #2 on: June 12, 2024, 06:51:50 am »
Greetings.
Could you make a version of this mod for vanilla UFO? I know about "Tnarg's and Meson's UFOs" and would like to use it, but I would also like to have rotated versions of the alien ships, which are in this mod but not in its predecessor.
P.S. A built-in translation into Russian would also be very useful, although I could do it myself. This is the only thing I know how to do with mods.