I'll look into making which numbers are shown on the nodes a user option; I think my original decision was to match the information shown in the MapView program.
This would be the best solution. Can you also unhardcode ranks? In `alienRace` ruleset I can define as many ranks as I want, but I can't define placing for extra ranks. Probably, a yaml setting file with map of number to name values to define this dropdown with custom ranks could be done?
The globe editor was mostly just a proof-of-concept/academic exercise, don't know if I'll actually pick it up again.
This is very sad to hear. I played a bit with it and I can say there is no better way to define globe setting that with in-game globe. What about making some MVP?