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Author Topic: [Solved] Xcom Utils: statstrings  (Read 5271 times)

Offline Thermite

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[Solved] Xcom Utils: statstrings
« on: April 10, 2020, 03:59:09 pm »
 Hello, I don't know who keeps Xcom Utils, but I thought this might be the place to talk about it, since I didn't find it anywhere on the folders.
 So, I am playing Xcom Files, but the statstrings mod doesn't seem to work with it, I think because "sanity" was added. So could anyone help me out on how to make a fix for that? I know there is a way to solve it. Maybe even by making the original mod "platform" agnostic?
 Anyway, thanks for the help in advance.
« Last Edit: February 12, 2023, 10:46:00 am by Meridian »

Offline SIMON BAILIE

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Re: Xcom Utils: statstrings
« Reply #1 on: April 10, 2020, 05:38:26 pm »
You could try this: change the master in the stat strings metadata.yml file from xcom1 to x-com-files-see attached. Note I have only tested this briefly and can't be sure if there would be any problems down the line, but IMO there shouldn't be.

Offline Thermite

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Re: Xcom Utils: statstrings
« Reply #2 on: April 11, 2020, 08:46:41 am »
You could try this: change the master in the stat strings metadata.yml file from xcom1 to x-com-files-see attached. Note I have only tested this briefly and can't be sure if there would be any problems down the line, but IMO there shouldn't be.

What if I want to monitor sanity?

Offline SIMON BAILIE

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Re: Xcom Utils: statstrings
« Reply #3 on: April 11, 2020, 12:00:07 pm »
I would pm Solarius for a more definitive answer.

Offline Solarius Scorch

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Re: Xcom Utils: statstrings
« Reply #4 on: April 11, 2020, 06:23:00 pm »
I never used stat strings. And I don't think they will use properly with XCF, since different stages of the game have different stat scales.

Offline Thermite

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Re: Xcom Utils: statstrings
« Reply #5 on: April 12, 2020, 01:22:47 am »
I never used stat strings. And I don't think they will use properly with XCF, since different stages of the game have different stat scales.

That can be added to the specifics of it, though, i.e.: it's ruleset...

Offline spawi

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Re: Xcom Utils: statstrings
« Reply #6 on: December 31, 2020, 12:39:00 pm »
Here is how to make it work as of OXCE 6.8.3 and X-COM Files 1.7b:

Find the statstring .rul file in your OXCE installation. Example path on Windows:

C:\Users\yourUserName\yourPath\OXCE\standard\XcomUtil_Statstrings\XcomUtil_Statstrings.rul

Copy this file to your X-COM files mod dir ruleset. Example path on Windows:

C:\Users\yourUserName\yourPath\Documents\OpenXcom\mods\XComFiles\Ruleset

Done! Now your soldiers should have statstring. Edit the .rul file you copied to modify them.

Note there is no reason for this mod to not work with X-COM files. This is an OXCE feature. I believe "sanity" is just the name for "manaPool" from the statstrings ruleset reference: https://www.ufopaedia.org/index.php/Ruleset_Reference_Nightly_(OpenXcom)#StatStrings

NOTE However, there is a major issue with statstrings: they do not take into account bonuses from commendations, making them quite useless in my opinion.
« Last Edit: December 31, 2020, 01:01:33 pm by spawarotti »

Offline aziza

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Re: [Solved] Xcom Utils: statstrings
« Reply #7 on: March 30, 2024, 07:01:15 am »