Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
November 22, 2024, 08:02:31 am
News:
If you can't login, please
contact us
with your username and e-mail so we can fix it.
Home
Help
Search
Calendar
Login
Register
OpenXcom Forum
»
Modding
»
Help
»
Approximate revenue from USO recovery
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Approximate revenue from USO recovery (Read 1637 times)
Alpha Centauri Bear
Colonel
Posts: 466
Approximate revenue from USO recovery
«
on:
October 15, 2022, 03:36:56 am »
Anybody already estimated approximate revenue from USO recovery (landed, crashed)?
I mean the total if selling everything except zrbite? Provided OpenXcom Extended prices those could be lowered for some items.
Logged
Nord
Commander
Posts: 1746
The Gate is open.
Re: Approximate revenue from USO recovery
«
Reply #1 on:
October 25, 2022, 01:08:19 pm »
It will heavily depend from USO map and from crew RNG.
Logged
Alpha Centauri Bear
Colonel
Posts: 466
Re: Approximate revenue from USO recovery
«
Reply #2 on:
October 25, 2022, 04:11:35 pm »
It certainly does!
I was just looking for some very rough ballpark estimate or ranges.
By the way, here are mine. I based my estimate on recoverable component total (
https://www.ufopaedia.org/index.php/Survey_Ship
) - half of accelerators blown up for downed USO + 30k per each crew member (body + weapon).
Survey Ship 200000
Escort 500000
Cruiser 1000000
Heavy Cruiser 1500000
Hunter 2000000
Battlestar 3000000
Fleet Supply Cruiser 4000000
Battleship 5000000
Dreadnought 6000000
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
OpenXcom Forum
»
Modding
»
Help
»
Approximate revenue from USO recovery