Hello Everyone,
I'm in my first playthrough of the XCom Files and I'm a little confused by some of the weapon statistics I'm reading.
Take the PSG-1 for example. It has an aimed accuracy of 140%, so I would expect an agent with 65 firing accuracy to have an accuracy of 91%. In game, however, the shots tend to be around 70%. It has an accuracy modifier of 0.01*(Firing Accuracy)^2. I understand the calculation, but how does it actually affect the accuracy of the shot? The same agent would have an accuracy modifier of about 42% and I don't understand how these numbers are interacting. There is also something called accuracy dropoff. With a dropoff of 3, does this mean every tile away from the agent subtracts 3 from the total?
I've tried searching for the answers, but I can't seem to find anything specific. Any help is appreciated!