I like to play a pseudo-ironman style. Not true ironman, becasue I don't want to start a long game from the beginning after a crash or a major screwup, but I do prefer to not reload after suboptimal missions and even larger losses. And I like to play blindly, not knowing what to expect. This is how I played this mod halfway (when it was 1.8 ), on an easy difficulty setting, and then ran out of time when the invasion begun, with almost all cult missions unfinished.
This is why I had to edit my save file at the end of 1998 to get a few extra months to prepare.
The problem with easier difficulty modes is that events don't happen as often, so there are fewer occasions for gathering crucial loot and crucial prisoners. Especially if I don't reload if I failed to capture a cult leader alive, and have to wait ages until such a mission appears again.
Therefore it would be nice to have a way to start the game earlier. Maybe even a whole custom difficulty setting, but I think the latter is mainly the job of OXCE and not of the mod.
It's easy to turn back time in a savegame, just edit the date and the "monthsPassed" at the beginning of the save file. But as monthsPassed starts with 0, I don't know how to reliably start the game earlier instead of just turning back time after x months.