Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
November 22, 2024, 01:47:45 am
News:
If you can't login, please
contact us
with your username and e-mail so we can fix it.
Home
Help
Search
Calendar
Login
Register
OpenXcom Forum
»
Modding
»
Released Mods
»
The X-Com Files
(Moderator:
Solarius Scorch
) »
Embassy/Colony change - not sure where to go
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Embassy/Colony change - not sure where to go (Read 1806 times)
akk1990
Sergeant
Posts: 11
Embassy/Colony change - not sure where to go
«
on:
November 14, 2021, 09:04:04 pm »
Does anyone know what I need to change and in which files I would need to make the changes in order to have countries get liberated after I destroy the Alien Embassy/Colony there?
I really want to start playing this mod again but after the change in 1.8 regarding the Alien Embassy/Colony I dont want to invest the time only to have countries irreversibly leave.
Thanks in advance.
Logged
akk1990
Sergeant
Posts: 11
Re: Embassy/Colony change - not sure where to go
«
Reply #1 on:
November 14, 2021, 10:29:34 pm »
Nevermind, found the option in vars_XCOMFILES.rul
I missed it the first half dozen times I looked through there because i'm blind.
Changed the allowCountriesToCancelAlienPact to true and now its all good.
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
OpenXcom Forum
»
Modding
»
Released Mods
»
The X-Com Files
(Moderator:
Solarius Scorch
) »
Embassy/Colony change - not sure where to go