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Help / Re: How to encourage alien iconoclasm?
« on: June 25, 2018, 01:59:28 am »
they only do that on actual base defense missions
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You mean in alienDeployments?
So, as a follow on, if I wanted the aliens to do more damage with a weapon than XCOM does (say it's the late game and I want to up damage but not switch to 'all heavy plasma all the time')
I could create a non-recoverable ammo type that does the damage I want, make sure it's listed ahead of the regular ammo in the list order, and then when I give it to aliens alongside the regular clip they'll use it and reap the benefits but it will never become 'visible' to the player? They'll find a gun and regular ammo as expected?