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Messages - MFive

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76
Work In Progress / Re: OpenXcom - War
« on: December 09, 2012, 09:02:16 am »
Warboy, what version do you recommend to use with your mod? i have been wondering if it would work with any Git-builds or the standard 0.4.5 also it looks amazing!

77
Programming / Re: soldier gen
« on: October 04, 2012, 07:34:14 pm »
I think MFive is only asking for stat caps to be included in the rulesets, although that's an interesting idea Volutar.

Lets clarify our terminology. The smallest amount of TUs that soldier can have when you buy them is the TU spawn min and the most they can have is the TU spawn max, because when you buy a soldier she "spawns" with some amount of TUs in that range. When she kicks ass on lots of missions and gets her TUs up as high as she ever can, the maximum amount of TUs she can ever achieve (without cheating/hacking) is the TU cap.

Currently in the ruleset each stat has a min and max spawn value that is used for all soldiers. In MFives idea (and common sense, it's probably in the works) each stat will have a min spawn, max spawn, and a cap specified in the ruleset. Basically, the caps are missing from the rulesets because SupSuper hasn't moved them yet.


that is exactly what i was trying to ask, thanks darkestaxe for the clarification on my request :D

78
Programming / Re: soldier gen
« on: October 04, 2012, 04:47:18 am »
it was perhaps ill-phrased pleas allow me to clarify.

normally your soldiers can only increase there stats up-to a specified amount, for TU's it is 80 and it is also within the range that you can receive soldiers, i am asking if you can make that a separate number, for example make it so you could receive soldiers at 80 TU's but allow them to increase it threw normal means up to, say 100 or 120(200 in my case) basically a separate set of stats for new soldiers and that of witch they can achieve.

79
Programming / soldier gen
« on: October 04, 2012, 02:36:10 am »
would it be possible to make it so the soldiers are generated in a different  range the the max stat section in the .ruleset?

i am trying to make it so that your soldiers can lvl up to 200TU's(have been trying to let me soldiers become all that humanity has to offer, the 200m dash record would have needed 200TU's to make it in 9.6 seconds(correct me if i am wrong on that) but they just spawn with tons of TU's(i got one at 200 O.o) and was wondering if that was possible, thanks for the amazing work you guys have done

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