Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - vadracas

Pages: 1 2 [3] 4 5 ... 19
31
Just right click it once.

32
It's a manufacturing project...


If you don't see it there check your list of hidden items in manufacturing you could have accidentally hidden it.

33
XPiratez / Re: Bugs & Crash Reports
« on: May 22, 2020, 01:42:00 pm »
Just research them again, it's fine.

34
It was neither of those.
I just made a simple mod to replace smoke sprites with transparent sprites.


Ah, that makes sense, I figured you hadn't changed gameplay, just didn't know what of a million methods you'd used to make those effects appear to not be there.

35
The smoke wasn't there because he either removed the graphics for it in his custom OXCE build, or he physically removed the manuscript for this mission in the .rul files, either way, It was not because of Defender armor.

36
I meank that tick someke, it begins to appear as soon a si end the first turn, see the attachment.

YES, THAT IS WHAT HE WAS TALKING ABOUT.

37
Ok, actually i was guilty no to read enough. I did and lost a vessel on "organ grinder" mission, in his playthrough here Meridian faces same mission, but in mine the map was full of toxic smoke but in his game not, it's av random thing or depends from difficulty?

Anyway i forgot also to bring gask mask, in such missiin are mandatory!


Bruh. Watch the first literal 20 seconds of the video and tell me why the smoke wasn't there for him.

Second, I run that mission with gals in smokey armor, no gas masks, and they barely get hurt at all by anything chem(which is 90% of the damage sources on that mission). Gas mask won't help when you have that armor because the resistance buff provided by the gas mask isn't allowed to pass the resistance the armor is already at.

38
Hmmmm, "I prefer not to use the tech tree viewer." Also xcomfan, Hey guys can you tell me anything and everything about how to play the game. 


If you are going to use the forum to ask for info, at least check the tech tree for what you want first, it's really tedious to disprove every single bug report you submit and answer all of your questions repeatedly in different ways.

39
Ok thanks, i got that, i was asking also for "graphical examples",  for instance how i recognize it when it is fully grown? there is an asterisk on it? And most important sectoweed cannot be bought at black market?


Sectoweed cannot be bought, this is how you get it, by collecting some on a mission with the right map and farming it.

A SECTOWEED PHASE IS DONE WHEN THE FACILITY FINISHES CONSTRUCTING. Then you left click to dismantle and move onto the next phase.

40
Some of the prices are off- ex the second phase only costs 25k not 40.

41
The X-Com Files / Re: Black Lotus' Freakin' Ninjas
« on: May 20, 2020, 11:09:47 pm »
Dunno why TV experts would try to make guns OP...



There has been "expert" on TV that has literally made any claim physically possible at least once, and some that aren't physically possible. What I assume he meant by TV expert is someone who gets their knowledge from TV and not the real world.


This is NOT a link to a reliable source, however it is providing Solarius's point of view on the situation: https://offgridsurvival.com/close-quarter-attacks-gun-vs-knife/


And a different, more broken down point of view from another site:
Whoever was not caught off guard to start with!
Formally trained shooter against martial artists: Even!
Street wise shooter against martial artists: The Gun!
Formally trained shooter against someone who can use a knife properly: The knife!
Street wise shooter against someone who can use a knife properly: Depends on the strategies, training and luck!

The link to that site: https://www.theprepperjournal.com/2016/10/10/whats-the-best-close-quarters-weapon-knife-or-a-gun/

42

btw. are these plantations really worth it ? (them)


If space isn't being used, it should be used for weed plantations.

44
XPiratez / Re: A thread for little questions
« on: May 19, 2020, 10:46:24 pm »
When a ship is a hunter-killer, send a faster ship after it, fight it for a while, then once it gets low, most HK's will start trying to get away(you can tell by a "Them Scurvy dogs trying to get away") in the bottom of the intercept screen where hits appear.

Let them run away out of the intercept window, that makes them stop being a Hunter-killer and engage them again, after that they'll crash normally.


By the way, other people have found that you don't even have to leave the interception window, but to be certain, I recommend that you do.

45
XPiratez / Re: [MAIN] XPiratez - L1A1 - 9 Apr - Aurora Nights 2
« on: May 19, 2020, 10:44:09 pm »
Oh, they ARE simple to unlock compared to the advanced stuff.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Pages: 1 2 [3] 4 5 ... 19