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Suggestions / Re: Who in the Alien Containment?
« on: March 26, 2016, 01:35:53 pm »Thanks for that tip. I've been playing for a while now and didn't know you could do that.+1
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Thanks for that tip. I've been playing for a while now and didn't know you could do that.+1
winterheart already mentioned the option. Just change your game shortcut so that it runsOK, but it's look like hidden options
"c:\somewhere\openxcom\openxcom.exe -user D:\openxcom\user -config D:\openxcom\config"
Then every file written by the game will be in D:\openxcom
that's why my user folder is on my D drive.OK, but how about simple option to choose any folder or game folder?
Like what I've done for the X-Piratez mod here? https://openxcom.org/forum/index.php/topic,4424.0.htmlMaybe, i don't play X-Piratez
It relies on using OpenXcom Extended which is a different branch of the executable developed by Yankes.
You know, OS has way more I/O-operations to disk C than just one game. But OpenXcom offers you additional option - IRONMAN™ mode! With this mode write operations will be fewer as possible!I know that OS always write-read something to disc C
But seriously, openxcom has option --user, which can redefine user's home to another folder.
I played a game for a long time in version 1.0 and I have no elerium to research.Use Nightlies builds from DOWNLOAD section
Ah that might have been the source of confusion. The screens you've posted do not show those soldiers. Which future research list are you referring to?Yes, in that moment there is no alien soldiers. Later i capture some alien soldiers and they are always ready for research
I am not sure what you mean with this sentence. Are you asking if our orbs can tell you it will become available in the future as research item?Floater soldiers, sectoid soldiers available in the future as research item. But they can't tell anything and their race is researched.