aliens

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Topics - g5-freemen

Pages: [1] 2
1
Suggestions / Alien Base information
« on: April 27, 2016, 09:32:32 am »
How about some information about alien base, just alien race for example.

2
Released Mods / [CRAFT] Improved Skyranger
« on: April 15, 2016, 10:18:41 am »
I make a little mod like "improved Interceptor - Retaliator". Thanx Shadow for mod example.
It allows to build modified Skyranger (Skyranger-M) after researching Alien Alloys and UFO Navigation.
Skyranger-M in compare with original Skyranger have better: speed, acceleration, more fuel and more armor.
If somebody can repaint Skyranger (to see the diffirence between original Skyranger and Alloy Skyranger) it will be great.

Also i think that it is a little bit stupid bug of original XCOM game that SKYRANGER and INTERCEPTOR sold for free. WTF? O_o
You buy craft for 0.5-0.6 million dollars and then give it to somebody for free? Really?!
Now it can be sold for ~2/3 of original price.

3
Troubleshooting / Inventory stats bug
« on: April 14, 2016, 10:29:34 pm »
There is a small bug - soldier have 100 p.strenght, but in inventory it looks like 10 (zero is cropped)

4
Suggestions / Med Lab
« on: April 14, 2016, 08:46:32 pm »
Maybe it possible to make something like Med Lab or Hospital to help wounded soldiers to recover faster ?
It can be researched after Alien Surgery or Alien Entertainment for example.

5
Suggestions / Poison Gas
« on: April 04, 2016, 11:26:01 am »
How about poison gas for toxic attacks? :)


6
Suggestions / Who in the Alien Containment?
« on: March 26, 2016, 12:33:15 pm »
How about possibility to see which aliens in the alien containment?
Maybe it possible to make a button "Alien Containment" and show pictures of aliens inside with small description like "Reaper", "Floater-Medic"

7
OpenXcom Extended / [DONE] [Suggestion] Soldier's nationality
« on: March 26, 2016, 12:27:52 pm »
How about national identification of soldiers? Maybe it possible to add in soldiers stats flag to show where from this soldier? Ivan - Russian for example and etc.

8
Suggestions / Climb up the soldiers
« on: March 26, 2016, 12:11:36 pm »
What about possibility to climb up to the next floor using another soldier as a stair?
Something like that
https://www.youtube.com/watch?v=rZ73C59vDWA

and how about possibility to cross small fence or palisade ?

9
Suggestions / Diffirent corpses
« on: March 25, 2016, 03:22:37 pm »
All corpses look the same and it's a little bit annoying.
Maybe possible to mirror or rotate sprites of dead alien bodies for diversity.

10
Suggestions / Place Savegames to the game folder
« on: March 25, 2016, 01:35:26 pm »
Maybe it possible to make option to choose folder for savegames?
Just because of my disc C - it's SSD and it's have a limited (as i heard) write cycles.

11
Troubleshooting / Death animation glitch
« on: March 14, 2016, 10:41:41 am »
openxcom_git_master_2016_03_13_2314.zip

When i kill floater and game shows death animation in the middle of animation looks like floater move one position left then come back and die :)

12
Troubleshooting / Live aliens and no available research
« on: March 06, 2016, 10:37:53 am »
Hi, there is a small problem. I have 2 sectoid-navigator, 1 sectoid-medic, 1 floater-navigator and i can't research them. They not available in research list or in projects.
Maybe it's because of "live aliens sell mod"? Earlier it was possible to do research.
Or maybe i research everything possible?

And ALIEN SOLDIERS still available for research.

I use last available nightly builds of game.

13
Suggestions / Perks for high rank soldiers
« on: February 25, 2016, 10:54:27 am »
Hi, how about some bonus for high rank soldiers? Because i didn't see any reason to level-up soldiers.
Maybe something like XCOM2 passive perks or maybe Fallout 2 parks.

14
Troubleshooting / Display Filter crash
« on: February 23, 2016, 10:44:28 am »
There is a small problem, when i changing Display Filter to find best (for me of course) game regulary crashes.
I understand that i choose Display filter once and for all time, but it's a little bit unpleasant.

Windows 10 64bit
openxcom_git_master_2016_02_13_1137.zip
Core i7 860, Geforce GTX 980 + Geforce GTX 670, 16gb RAM
Nvidia Forceware (display driver) 361.91 (latest)

15
Troubleshooting / English OpenXCOM with Russian Windows 10
« on: February 23, 2016, 07:30:39 am »
Hi.
There is a bug with base creation if i choose english translation of OpenXCOM on my russian Windows 10.
I can't create a first base, because it's not possible to write any letter or digit in base name string.
I try to switch ENG/RUS keyboard layout, nothing changes, not possible to write any symbol in base name string.
When i choose russian translation of OpenXCOM everything alright, i can write base name with russian and english letters.

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