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The X-Com Files / Re: [submod] Battle Scars That Hurt
« on: June 09, 2022, 12:45:19 pm »
I got your point. The mod is really long to play But fun
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I am sorry, but I am unsubscribing from this playthrough. This tactics is unacceptable. And if you are playing with handicaps, this waiting should be number one in the forbidden list.As you wish. In my opinion the waiting is a valid option.
Another mission pops up on the 23rd of May...China base responds at that Strange Life Form.
to nerf down awards for injuries
Nullifying bonuses from being injured by hand looks nightmarish.
Mod on/off | Soldier Parameter | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
The mod is OFF | Times Wounded | 1 | 2 | 4 | 7 | 10 | 15 | 20 | 30 | 40 | 50 |
Health | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | |
The mod is ON | Times Wounded | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Health | –1 | –2 | –3 | –5 | –7 | –10 | –14 | –19 | –25 | –31 |
Mod on/off | Soldier Parameter | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
The mod is OFF | Days Wounded Total | 15 | 30 | 60 | 100 | 150 | 200 | 300 | 500 | 750 | 1000 |
Stun Recovery | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | |
The mod is ON | Days Wounded Total | 15 | 30 | 45 | 60 | 75 | 90 | 105 | 120 | 135 | 150 |
Time Units | –1 | –2 | –3 | –4 | –5 | –6 | –7 | –8 | –9 | –10 | |
Stamina | –1 | –2 | –3 | –4 | –5 | –6 | –7 | –8 | –9 | –10 |
Turn 8 - endYou got 6 UAC Rocket Launchers with 12 rocket packs for them from than Communion... Cool stuff! What will you do with them, may I ask? The most powerful weapon of the current time in your game, I presume.
The second mission has spawned right near another van that was send from China to patrol deserts of Australia. And it is what I'm attempting to resolve right now - a first Alien Party of this game.The two bored agents and two dogs are happy to investigate that "small hunting party composed of aliens". Anything sounds better than "spend another tenday in a middle of some desert, camping in a van". The squad arrives at the destination during nighttime and waits till day – something tells the commander that it is better to approach anything alien with the Sun shining from above.
I forgot to ask, do you think that machine guns and explosives are overpowered and that is why you will not buy them?
Can you, please, tell us about your experience with this mod?With pleasure. I never finished the mod, in spite of playing with it since version 1.2, started on March, 2020. The mod is just huge. The latest and the greatest attempt began on November 2020 on Veteran difficulty and is still fresh despite of mod upgrades from 1.6d to 2.4.
And what about Dagonization?Will never utilize it, it is inhuman!
Nullifying bonuses from being injured by hand looks nightmarish.Thanks!
Good luck.
I think I needed line of sight to use it?Beginner psi weapons do require line of sight, the latest doesn't.
...
Still, if I have missed any decent tactics or research, feel free to let me know!