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Messages - Interdictor

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16
Added two fur outfits, updated to mod version M3.2.1.
Attachment in the first post updated correspondingly.

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FURS /DAM

White shamber fur outfit. 'Pureblood' nouveaux riches are well known for their instinctive habit to dump whole vaults with hoards of furs. A damsel wearing them looks like walking stereotype and will automatically change into Patron Dress on landing in Hot weather. Wt: 3. Evasion: REA*33% + MEL*10%. Combat Stress +2. Inventory: 8.

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FURS /PEA

The most trending style of winter fashion season in Siberia. Exactly same as last year's one and decades before. Darn, these people's wardrobe never goes frosty! A peasant wearing them will automatically change into Hunter on landing in Hot weather. Wt: 3. Evasion: REA*33% + MEL*10%. Combat Stress +2. Inventory: 8.

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XPiratez / Re: [MAIN] XPiratez - M3 28-Nov-2021 The Planet of Rust
« on: December 04, 2021, 07:06:41 pm »
>_< I don't know, where it is located...
Check this folder:
Dioxine_XPiratez\user\mods\Piratez\SOUND

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XPiratez / Re: [MAIN] XPiratez - M3 28-Nov-2021 The Planet of Rust
« on: December 04, 2021, 02:51:13 am »
I'm not sure what are you talking about but can't you just replace the file if it annoys you so much?

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XPiratez / Re: ?Peasants are Superior?: A stupid playthrough
« on: February 07, 2021, 09:13:00 am »
It depends on what building you're talking about but even newbie peasants in hunter outfits armed with Small Shotguns and Handles seems fairly good, at least against basic enemies. Peasant girls with spears may put down more stubborn ones plus you can arm few of them with Mr. Handy to crush through the walls wherever you like. In worst case it's not a big deal if peasant catch a bullet or two, just send more and more, use advantage of outnumbering and have peasant nurses take care of the rest. Sending a dog seems too risky for me.

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XPiratez / Re: ?Peasants are Superior?: A stupid playthrough
« on: February 07, 2021, 07:53:57 am »
I always play like this too. No black market ubers' recruiting, no slave soldiers, but many peasant girls. Last time I managed to lost all starting ubers, aircraft and ammunition failing the very first nurse mission so it was a bit more challenging in beginning.

Peasant girls lack some basic outfits so I've already added sailor and maid uniforms for them and going to add furs outfit for cold environment missions, sometime after next patch or update.

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XPiratez / Re: Sailor and Maid outfits for peasant girls
« on: November 08, 2020, 10:37:42 pm »
You adding this as a mod or intention is to include in XPiratez mod?

Sailor and Maid outfits now available for download as a sub-mod for XPiratez. Previous posts updated correspondingly.

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XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: September 24, 2020, 05:00:17 am »
Militia has exp gain if I remember correctly. Maid outfit for peasants just waits for you to sprite it.

Done as said. Posted here: https://openxcom.org/forum/index.php/topic,8598.0.html

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XPiratez / Re: Sailor and Maid outfits for peasant girls
« on: September 24, 2020, 04:38:21 am »
HANDMAID

Description: "This made to be exact replica of shrine handmaid outfit. Not an ideal disguise but still skimpy enough to cover lack of refine."

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XPiratez / Re: Sailor and Maid outfits for peasant girls
« on: September 24, 2020, 04:36:03 am »
SKULLGIRL

Description: "Originally tailored to fit uber bodies this outfit still can be worn by peasant girls after some minor adjustments."

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XPiratez / Download: Sailor, Maid and Furs outfits for human girls (M3.2.1)
« on: September 24, 2020, 04:33:54 am »
If you want something to be done do it yourself. After some time of screwing around with original mod files me proudly present you sailor, maid and fur outfits for damsels and peasant girls.

List of changes and features:
  • SKULLGIRL and HANDMAID outfits stored as Sailor Uniform and Maid Outfit respectively.
  • FURS variation of TRIBAL outfit for peasant girls and personal white shamber fur outfit for damsels.
  • All outfits’ stats are carefully set and based on original mod content.
  • Updated lists of outfits allowed for infiltrations.
  • Outfits transformations for cold, hot, sea and "plain clothes" environments.
  • Maid outfit set as default for peasant girls in mansion.
  • Several slightly different corpse sprites and animation sprite sheets for human girls.
  • Experience gain bonus (5) for SKULLGIRL.
  • Rare Earth Elements drop from dead SKULLGIRL.
  • Updated GUI for Armor Preview in vessel screen.
  • Text descriptions for English-US localization.

Compatible with XPiratez M3.2.1 4-Dec-2021 only.

Installation:
  • Extract from the archive attached to the post.
  • Merge with "Dioxine_XPiratez" game folder, merge subfolders, replace files.

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XPiratez / Re: [MAIN] XPiratez - L2 - 21 May - Blood And Skulls
« on: June 19, 2020, 04:56:33 pm »
But the 2601 is a pretty oligarchic/anarchic world, so most individuals follow their common sense? Pirate clothes are not meant for fun i think...but whatever... :)

I'm not sure already. Maybe those altars boys screaming and firing at blank are just overjoyed to see hot pirate girls. Kids like pirates you know.

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XPiratez / Re: [MAIN] XPiratez - L2 - 21 May - Blood And Skulls
« on: June 19, 2020, 02:02:22 am »
Pirates may be more "get to the point", but in the 27th century, noone wears 18th century pirate clothing before your gals escape, not even the real pirates. Everyone knows real pirates (necropirates) wear all black, yes? People are more likely to laugh at colourful clothing than be terrified by it.
So why, after the gals escape, should such clothing suddenly be universally recognized as something dangerous? It wouldn't, unless the gals themselves promote it as such, yes? BUT. There are six gals, and a whole planet.

Likely more than just six gals raiding one temple after another and got famous for this.

Probably because pirates stile is both known and used in this world.

Said necropirates could not have centralized mass production supply of uniform and it's nothing like they do use same outfit or same color. Necropirates appears like pirates, having the same idea here as our gals. This is all what bootypedia says. I hope your understand that despite of in-game visual appearance characters are not supposed to be copies of each others.

Btw, who are these "corsair" guys? They definitely share exactly same style of clothing as our pirate team.
Are they friendly to Major Factions and The Church of Sirius in particular?

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XPiratez / Re: [MAIN] XPiratez - L2 - 21 May - Blood And Skulls
« on: June 18, 2020, 03:46:29 pm »
"Black jackets" is in-game visualisation of sturdy casual clothing worn by travelling ubers all over the world.

And I really have no idea what "bomb" was mentioned above. Bearded guy just playing with a toy ball, that is all.

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