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Messages - RolandVasko

Pages: 1 [2] 3 4 ... 13
16
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: May 25, 2021, 03:04:52 am »
Guys! I was thinking about "Carbon Armor" and I was like "Hmmm...". Maybe it would be better to have this technology a little bit earlier in the game and being easier to produce, because when I researched it I already had power armor tech and I was like "ehh, ok", but maybe I did something wrong in research order.

Also human version of that armor would be much more useful, especially for secret missions and if it will be available earlier in the game.

yap, or a.k.a.  Graphene Armor  ! do you mean

(..amybe with threads of molybdenite, too,   and others *ene, *ite compounds and elements)

17
XPZ Strategy/Tactics / Re: What do you do with Dr. X?
« on: May 23, 2021, 01:38:22 am »
Any thoughts on what to do with her after L8 update?

Prank path now further branches into Marriage (+2000 Infamy, Land Deed, misc) or Knighthood (possibly new Auxilia & !Blacksun Base!). Both sub-paths are WIP and unfinished, leaving room for speculation. The former might yield few more unique research topics (top priority for me) and perhaps permanent passive buff once the sub-path reaches its end (research progress multiplier would be cool). The latter on the other hand surely creates a new Auxilia, wielding The Black Falcon no doubt. An human-like antithesis to existing X-Vampire path (which coincidentally also received an upgrade of some kind). New mission is incredibly tempting and extra unit would fit well with oddly spacious Fortuna while remaining places are filled by deadly dozen clearing the map in pairs.

Or is best course of action just to delay the choice until the future crystallizes?


knighthood? ?

what do you means, with it ? (what does it means)

18
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: May 12, 2021, 11:49:19 pm »
They are good ideas when it comes to concept, the rescue idea in particular has come up many times over the years. But we are dealing with only a modest hobbyist expansion on the capabilities of a now 27 year old engine. Alot of good things we could want it to do, but it can't in the present form.   

yet, i a "few times will passed, and the engine got roundly 30 years age

19
The X-Com Files / Re: The X-Com Files - 1.8: The Shores of Hell
« on: April 09, 2021, 05:36:50 pm »

Because accelerated research is a necessity to make the game work, while conquering countries is just, well... cringy.[/b]



ha! it brings a bit resemblance of HoI, grandstrategies Hearts of Iron serie !  :P :D  ( remind me HoI : Modern Days Warfare - Millenium Dawn

20
XPiratez / Re: Bugs & Crash Reports
« on: March 28, 2021, 06:59:28 pm »
Couple old ones I didn't report before:

Iron Wind targeting reticle always shows 5-10 damage if ALT is pressed, when it should be closer to 320 in my example. Found out the hard way when I tested it inside my Fortuna some time ago. Dayum. Wonder what was the inspiration for this weapon coz it reminded me similar one from a book I read long ago (same goes for Flechette guns).


what is this Iron Wind,  such the gun ?

21
XPiratez / Re: Bugs & Crash Reports
« on: March 25, 2021, 09:29:12 pm »
^^ btw.what is that Iron Wind gun ?

(i just couldnot find a much about it, even at google)

22
XPiratez / Re: A thread for little questions
« on: March 23, 2021, 02:39:54 am »
Yea it's very possible Dio tweaked things around. It's done every update. Research Tree of Life must grow.

Shadowmasters were marked as important even since I started playing 5 months ago in all guides I looked. But what isn't for a newbie? Interrogations are best path forward, not only can you get lucky but they also yield a lot of important stuff and can save a bit of time when a low research cost prisoner rewards more costly topic (later on even more time can be saved by patiently targeting interrogations).
Funnily enough I didn't pick a Codex until much later because I mistook manufacturing rewards for raw material requirements, lol. My Shadowmasters were long ago researched and forgotten by then. Red is a good choice btw, even best my most people's account. Just continue following your intuition :)

ha! ..and dont go to Zahadum!, will you even dare to fly there?   :  D  :P 8)

Spoiler:
those SHADOWS! ( *Stíny, Tiene" ) - and, in PiratezPedia Shadowmaster´s Page - definately the unforgettable black spider -like design of such Shadow´s Ship! i see there shadow battle Cruiser

https://www.google.com/search?q=those+SHADOWS+Ships&sxsrf=ALeKk03ZehcGpU9_aLGLlGUpsNGjbAdgaQ:1616459836016&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjk1saSlsXvAhUQ4YUKHecoCpcQ_AUoAXoECAcQAw&biw=1920&bih=1062#imgrc=xq5xlMd5U2UiJM

https://scifi.stackexchange.com/questions/110289/has-there-ever-been-a-depiction-or-scene-of-inside-a-babylon-5-shadow-vessel



(well, some spoilers,
..for those who didnt still watch (/read)  EXCELLENT  sci-fi serial (tv-show)  Babylon-5 (and even more, unfinished B5:Crusader.. )

those SHADOWS! ( *Stíny, Tiene" )

23
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: March 21, 2021, 03:01:21 am »
Hmm, could be exotic drop from Nomads, that already seem to be inspired by dune's Fremen. Nomads spawn very rarely so them dropping something that powerful would not unbalance the game, but would be nice homage to Frank Herbert's work. 

Unrelated to that i want Nubirans, a.k.a. floaters in the game. IDK why we already dont have them as vanilla game has models for them.



+ Crispel Dagger

(or Krisspell Knife )

https://dune.fandom.com/wiki/Blades

24
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: March 13, 2021, 01:15:00 am »
ha!

....(what about) Spice - Mélangé ? haha!

yap, that Spice

(..it would restores freshness, and also few other (spectacularä) effect too, just like in movie(s),/books - little or more clayrvoyance ( = reactions, and PSI,/magicäs) , longevitate, health, etc..

25
XPiratez / Re: [MAIN] XPiratez - L7 04-Mar-2021 Lucky Seven
« on: March 06, 2021, 01:32:03 pm »
Thank you for all the hard work. Everything works after playing around for couple of hours. New PEA & LOK armors are very welcome even in deep end-game. Lokks can finally safely stroll around in the caves which is nice. Wish you best of luck in any and all future endeavors.

Pardon the OT but title immediately reminded me of an old~ish and overlooked Bruce Willis movie "Lucky Number Slevin". Everyone should watch it. Intriguing and intelligent script, great thriller plot, lots of cameos. Even tho McLane ain't the star of the show he left his mark. It's basically the last movie in which he acts like he gives a damn.[/i]

do you mean this 1 ? :

@csfd: https://www.csfd.cz/film/189562-nabit-a-zabit/prehled/
@imdb:

26
XPiratez / Re: [MAIN] XPiratez - L7 04-Mar-2021 Lucky Seven
« on: March 06, 2021, 01:27:12 pm »
yay! :o :p

27
Work In Progress / Re: Area-M51 latest version
« on: March 05, 2021, 02:56:15 pm »
^^ haha :D but i meant the Hobbe´s Area-51 X-COM game, not that shit  ;D lůl

28
Work In Progress / Area-M51 latest version
« on: March 04, 2021, 03:46:17 pm »
who got a newest Area-51 game? pls to send or a link

29
XPiratez / Re: Yay My First Hero
« on: March 03, 2021, 11:45:58 am »
^^ ..but how can he got the bravery over 100, even 160 ?  :o 8)

30
XPiratez / Re: What's the deal with tiny drill?
« on: January 08, 2021, 11:31:15 am »
sell it!  :P

(j.k. ;:D)

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