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Troubleshooting / Crash at end of final mission
« on: October 01, 2020, 03:06:53 pm »
In the final mission of the game, I had one of my agents shoot the alien brain, and the game promptly seg-faulted. gdb says the crash happened in OpenXcom::RuleItem::getPrisonType() const () I wonder if the fact I hadn't killed any of the aliens (they were all stunned or mind-controlled) caused it, but I haven't had time to investigate further yet.