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« on: August 31, 2022, 01:27:07 am »
It would've been helpful if you posted a save, then it would've been possible to say what you did wrong or what you missed.
my basics for a successful first year:
Research-wise:
You can mouse wheel click on a research to go into a tech tree.
priority 0 - rush for hellerium extraction (makes runts profitable) -> switch to grog in the second month-> chatou if you get apples.
priority 1 - rush for tunnel hunt -> do it-> chitin -> scale mail. 30 all around armor on it makes you pretty much immune against petty human enemies.
priority 2 - shadowmasters. This tech unlocks codex crafts. From top of my head the easiest way to get them was to bruteforce research hoes, you get 5 from the red lantern villa and you would need like 3-4 missions to completely exhaust them. You might get lucky (*cough* savescum) on many other enemies like drifter, but hoe has the shortest research list while being very numerous.
priority 3 - bounty hunt. many profitable missions.
priority 4 - ship weaponry. I prefer Rogue field warlords one, but there are bounty hunt rewards and crazy hanna contact too.
Buildings:
Many players miss an ability to build over other buildings. When you do this, you save time on building time of a new building, plus you can expand faster overall.
Example:
stage 1 burrow.
stage 2 burrow - burrow
stage 3 burrow - burrow - burrow
stage 4 (farm-farm) - burrow - burrow
stage 5 (farm - farm) - (farm - farm) - (farm - farm)
You can completely fill your base with farms in two months.
Compared to 3-4 months to make base online with
stage 1 (farm - farm)
month later
stage 2 (farm - farm) (farm farm)
month later
stage 3 (farm - farm) - (farm - farm) - (farm - farm)
Building wise you want to rush a second prison (to keep 20 hoes for shadowmasters),mess hall and multiple extractors - to do the drill project asap without going for the workshop.
Since extractors unlock more runt jobs and you want to expand your retinue on top, you want to spam burrows to speed up building time later and have free housing.
Ship wise:
Expedition is invisible to interceptors. If you get unlucky with the enemy base spawn on top of you, switch to them. If you want to attack an enemy base without having an airgame, use it.
Use shadowtech crafts in the first year.
By the end of the first year you want to have proper interceptor built to remove disrupting transmissions.
Recruitment-wise
Max the runt amount to make money (hellerium->grog)
Max the brainer amount to make score/research.
Expand your hunt parties. There are missions with lokknar only, human only, freshness prevents you using the same guys every time, so you want to have multiple teams of different types.