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Messages - Red Floater

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16
The X-Com Files / Re: How to run Mod on 2019 OpenXCom build?
« on: October 19, 2020, 12:15:53 am »
I have downloaded OXCE, but when I tried to to run, it didn't open properly, and stated I had no X-COM files.

17
The X-Com Files / Re: How to run Mod on 2019 OpenXCom build?
« on: October 18, 2020, 10:58:59 pm »
No, OXCE install instructions explicitly say that it's a separate build and doesn't require OXC at all.

There's an empty UFO folder in your OXC or OXCE install, so drop the contents of the UFO there (GEODATA, GEOGRAPH, UNITS etc.).

If you're using OXCE, then you don't need to think about the nightlies.
Just tried it. It didn't work at all.

18
The X-Com Files / Re: How to run Mod on 2019 OpenXCom build?
« on: October 18, 2020, 10:35:11 pm »
You said you were using 1.0, but also that you were using OXCE. Which one is it?

Well, I did download OXCE, but the download stated it was more of just a expansion to the original OpenXCom.

1) For the newest X-COM files you need newest OpenXCOM Extended. https://openxcom.org/forum/index.php/topic,5258.0.html
Download and install.
2) Then download newset X-COM Files from here: https://openxcom.org/forum/index.php/topic,4595.0.html
3) Unpack the downloaded mod. Inside, you will find its "self-contained", all you have to do is to then copy UFO folder that contains files from original XCOM to the same folder you find in there.
4) After launch, click the "mods" and, pick "X-COM FILES", then enable it. The game will restart. Be sure to have English (US) set as game language.

That's what I did, and it didn't work. Which files from the UFO folder will I need, and in which folders?

However, since its your first mod experience, I don't recommend starting with X-COM FILES, because the beginning of the game is heavily modified and you might get lost. For that case I suggest "The Final Modpack": https://openxcom.org/forum/index.php?topic=2027.0
This mod is more of an extention to the game, than total conversion and this will let you easly and naturally grasp new concepts and mechanics.

Well then, I'll give that a go first. But I want to make sure both will work beforehand.

However this mod requires nightly build version 2018-04-28 or later and that you can download from here: https://openxcom.org/downloads-milestones/

I still don't fully understand nightlies. How is it different than my standard package?

19
The X-Com Files / How to run Mod on 2019 OpenXCom build?
« on: October 18, 2020, 08:12:00 pm »
I have no prior experience with OpenXCom mods, and am running on 1.0 git 2019-04-28 build. This was my first attempt at running a mod, and it does not seem to work.


I have followed the YouTube tutorial as close as possible, but did not get the result. I have OXCE installed. What should I do to make it work?

20
Troubleshooting / Re: Require Help Getting TFTD to work
« on: December 27, 2019, 12:00:12 am »
Thanks for the help. Terror from the Deep works for me now. :)

21
Troubleshooting / Re: Require Help Getting TFTD to work
« on: December 26, 2019, 11:39:20 pm »
Here you go.

22
Troubleshooting / Re: Require Help Getting TFTD to work
« on: December 24, 2019, 05:47:51 pm »
I only copied into the TFD folder that came with my OpenXCom download.

23
Troubleshooting / Re: Require Help Getting TFTD to work
« on: December 23, 2019, 11:14:14 pm »
I'd just like to say that I'm very grateful for you guys helping me. Thanks. :)

24
Troubleshooting / Re: Require Help Getting TFTD to work
« on: December 23, 2019, 11:13:33 pm »
Would like to apologise yet again for a late reply. I have attached a screenshot of the error message.

25
Troubleshooting / Re: Require Help Getting TFTD to work
« on: December 01, 2019, 11:04:03 pm »
Hey, sorry to resurrect this old thread, but I have recently tried the program again with the edits you suggested. Still no progress.

26
Troubleshooting / Re: Require Help Getting TFTD to work
« on: October 25, 2019, 11:56:19 pm »
Thanks. I'll try rewriting the folder like in the image and see if it works.

27
Troubleshooting / Re: Require Help Getting TFTD to work
« on: October 23, 2019, 11:32:33 pm »
Okay, I hope this will at least be of some use.

28
Troubleshooting / Re: Require Help Getting TFTD to work
« on: October 19, 2019, 11:30:52 pm »
Okay, I'll try and get a screenshot.

29
Troubleshooting / Re: Require Help Getting TFTD to work
« on: October 13, 2019, 03:24:46 pm »
I'm not sure how to make a screenshot.

30
Troubleshooting / Re: Require Help Getting TFTD to work
« on: October 12, 2019, 02:20:26 pm »
I've installed TFTD from Steam, and upon checking the files I found it had everything needed, yet it still won't work. I don't understand what you mean by "a different copy", this is the only one I purchased.

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