What is wrong now with "underwaterOnly"? Maybe i miss something...
there are some new validations in OXCE for sprites (only when lazy loading is turned off).
For bullet sprites there will be a validation too.
For correct validation, the game will need to know whether a weapon is underwaterOnly or not (so that it can search in Projectiles or in UnderwaterProjectiles).
The following weapons are not marked as underwaterOnly, and there are no corresponding surface bullet sprites.
Please mark them as `underwaterOnly: true` in the next release (if they are indeed only meant for underwater usage).
Error for 'SERVITOR_WEAPON': Wrong index 770 for surface set Projectiles
Error for 'STR_INFECTOR': Wrong index 875 for surface set Projectiles
Error for 'STR_SPAWNER': Wrong index 805 for surface set Projectiles
Error for 'STR_SUPRESSOR': Wrong index 770 for surface set Projectiles
Error for 'STR_TANGLER': Wrong index 840 for surface set Projectiles
Error for 'STR_TURTLE_HWP_ION': Wrong index 560 for surface set Projectiles
Error for 'XARQUID_WEAPON': Wrong index 560 for surface set Projectiles