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Builds & Ports / Compiling with Homebrew on OSX
« on: November 12, 2012, 11:48:17 pm »
I have written a build formula for the homebrew ports system on OSX
Install brew as shown on
https://mxcl.github.com/homebrew/
add the extra setup for games
brew tap homebrew/game
See github for the openxcom formula file at present
https://github.com/grrussel/homebrew-games/commit/6dd31ea272384ac26293b2ff367730e8c4a432f4
Until that is pulled into the official repo, you will need that put explicitly into /usr/local/Library/Taps/homebrew-games/openxcom.rb
Then
brew install openxcom
and all the dependencies are fetched and built.
If you add --HEAD to the install command the latest git source is used.
Install brew as shown on
https://mxcl.github.com/homebrew/
add the extra setup for games
brew tap homebrew/game
See github for the openxcom formula file at present
https://github.com/grrussel/homebrew-games/commit/6dd31ea272384ac26293b2ff367730e8c4a432f4
Until that is pulled into the official repo, you will need that put explicitly into /usr/local/Library/Taps/homebrew-games/openxcom.rb
Then
brew install openxcom
and all the dependencies are fetched and built.
If you add --HEAD to the install command the latest git source is used.