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Messages - _Brain322

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16
That mod idea sounds really interesting ! I genuinely interested in that idea.

I think you might rework the whole ufo concept since, in vanilla game UFO's are the main source of resources and research topics. But some genrtaed thru deply ruleset missions (like maybe settelment defence or expedition of abandent military base) might be a good idea.

PS. if you need some graphics help, let me know. I like draw guns, armour and tiles sometimes :)

17
Work In Progress / Re: Unused Sprites from XCOM
« on: April 27, 2021, 10:18:39 pm »
I deeply apologize for necroposting, but this might be interesting for someone.
I made a battescape sprite for one of the unused alien, I might do some UFO pedia pics later.

18
Released Mods / Re: [ARMOR] HEV Suit
« on: April 06, 2021, 03:58:40 pm »
where is crowbar?

In the different mod, sorry.  :P

19
Released Mods / [ARMOR] HEV Suit
« on: April 05, 2021, 10:37:44 pm »
It's my first mod that I made.

As title suggest, this mod adds HEV Suit in the game.

Hope you like it



20
Work In Progress / Re: [WIP][MOD][OXCE] From the Apocalypse 0.12.0
« on: April 05, 2021, 10:30:57 pm »


Ooh I hope you don't mind if I borrow that autocannon!

No problem, always glad to help :)

I think bigobj is slightly modified golden chaingun form Piratez tho.

21
Resources / Re: Graphic Gallery
« on: August 04, 2020, 07:56:56 pm »
Some guns that I made in a free time. Some of them are a bit improved, some of them are new.

22
Work In Progress / Re: [WIP][MOD][OXCE] From the Apocalypse 0.12.0
« on: July 28, 2020, 05:04:06 pm »
Here's some more

23
Work In Progress / Re: [WIP][MOD][OXCE] From the Apocalypse 0.12.0
« on: July 26, 2020, 12:56:52 pm »
I made something, hope you can give it a good use  ;D

24
The X-Com Files / Re: The X-Com Files - 0.9.9d: Samael's Passage
« on: July 02, 2019, 05:32:49 pm »
I mean UFO in XCF appearing every 10-12 hours. Is it normal ? Sometimes, my squad can't even leave my base without detecting alien interceptor. And it's become tedious sometimes. But it might be just me. Anyway, wait forward for your full release  :)

25
The X-Com Files / Re: The X-Com Files - 0.9.9d: Samael's Passage
« on: June 30, 2019, 09:21:12 pm »
(I actually created account here, only for reply in this thread :D )

You did a very amazing job, I am really stunned by the work you have done. But I kind of hate UFO spam and +30 enemy missions in your mod, and btw is porting TftD maps was THAT necessary ? (in terms of maze-like levels.) and some missions feels like a chore sometimes. But I really like the variety of missions\instruments that you give to player. Progress ladder is mind blowing and you really feeling that you accomplish something, when you reserch smething. Keep it up !  :D

Also, do you want to implement Enforcers in your mod, in the future ? (from X-Com Enforcer) I thought it is good idea, but unfortunately as far as I know, the guy who made Enforcer Mod are not shows here, and never update his mod since.

26
IDT Modding Hub / Re: FOXC - Fantasy OpenXcom
« on: June 30, 2019, 09:03:29 pm »
OpenXcom Fire Emblem port when ? (It could actually be a neat idea)

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