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XPiratez / Re: Bugs & Crash Reports
« on: February 04, 2024, 07:25:57 pm »
Have you checked after mission if you have 1 or 2 of those laser pistols in storage? It might just not be reported, because it was in inventory.
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Ninja's jetbike intercepted and destroyed my Convoy vehicle. Apparently 3 rotoguns are not enough, I usually don't save scam but this! Can 14mm chaingun shoot down a jetbike? What about a light machine gun? What does it take to shoot down a jetbike?Use weapons with high to hit rate like missiles.
Hello, great mod I enjoy playing it. The mission where a player are to kill rats in a celler. Two enemy left, but I can't reach them. After big hunt started I've tried to breach the wall with an acid cannon ball, but no luck. Any tips? Save attached
..actually i really like the new addictions n N7, seems the game has a more progressive pace, so even most of low tech stuff finally is handyAgree. I enjoy early game much more now. Gaps in tech are being filled. However at the same time, we get much more things to research which slows progression considerably. I still find some things to be too time consuming or just too slow to get. Of course it's part of experience, but it's hard to invest in to some things, when you know you are very likely to get a lucky find that let's you skip a lot of early content. Just one 9 meter UFO landing in your radar range with 25mm cannon, let's you skip all low tech crafts and go straight to Aircar. I like building up power from zero. I think all high speed weaponry should also be locked behind a research requiring all low tech things first.
Thank you for explaining this. I didn't expect for actual game mechanic to be so odd
0.99N7.0.3.4, an handful of issues:
2) i have started a game witht an old xpiratez version, updated to 0.99N7.0.3.4, met the prequisites for !warehouse wars! but i cannot see in my research topics!?