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XPiratez / Re: Bugs & Crash Reports
« on: June 02, 2020, 07:48:32 pm »fixed here: https://openxcom.org/forum/index.php/topic,6586.msg128154.html#msg128154
Great, thank you Meridian
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fixed here: https://openxcom.org/forum/index.php/topic,6586.msg128154.html#msg128154
Me too. I would prefer new bootypedia screen to be optional for now.
I'm having loads of fun with this mod, really enjoying the difficulty and the strategies you have to create to manage the situation, good job!
But i've noticed a couple of things, for example i couldn't find a guild stapler in the warehouse missions (only ammo and didn't use explosive), i've found it in the "govt recovery mission" with all the ballers?
Also enemies are shooting me through the windows of the airbus and blowfish while i can't fire outside, is this intended? It's kind of bs when you land right in front of 20 guys that start to gun you down like no tomorrow as soon as you approach the doors to go out.
It's the only thing that i actually hate about this mod.
Playing with latest version ofc
Are you sure you applied it to the correct person? If there is someone on the ground or in front they will get it.
It's just the combination of the worthless reward and the difficulty of the mission, and said mission requiring being researched. A landed small is much easier, and I get about 1 million in other loot (ship stuff, ransoms, etc) along with a craft weapon usually, while this mission gives just a craft weapon and tries to wreck you. Also doesn't help that I already got airballs, so the cannon was just kinda nice. There's just no reason to research the mission other than the novelty of trying a new mission.