Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - IzzyWorks

Pages: [1]
1
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: February 02, 2022, 03:48:48 am »
Now that I have the latest version, is there any safe way I can go in and fix the commendations? I've taken some time to try and understand how this all works. let me know if I'm wrong but this is how far I have come in trying to understand and fix the problem.

When I look inside the save file, I see key values pairs under the diary: section under commendations: - commendationName: and killList, missonIdList

In conjunction, the commendations_XCOMFILES.rul define the required conditions to be met. the MissionId or killList are used to calculate the 10 lvl of commendations. The first level 1 commendation is show in-game as none. The second commendation is displayed as First Bronze, the third commendation as Second Bronze, etc.

For the Spacer commendation (which I should not have), I see a list of prerequisite missions needed for commendation, all of which I have not taken apart in. When I look at the missionIdList of one of my soldiers who is incorrectly displaying he is a Spacer, I see a series of Id numbers, but no names listed in the yul file - like for example  'STR_MOON_UAC_BASE_LANDING'. Now I am trying to figure out, are the mission ID numbers wrong? or is there some other file that I need to cross-reference to try and fix?

2
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: February 02, 2022, 03:10:14 am »
You didn't update OXCE as required by XCF 2.2.

Got it, thank you

3
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: February 01, 2022, 08:17:58 am »
May have found a bug. When I moved over my save files from 2.1 to 2.2 I see that some of my operatives have commendations for missions they have not taken part in. I see aquanaut and spacer awards even though I have not come across any of those missions yet.

4
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: January 15, 2022, 05:40:59 am »
Sorry for bothering you guys over this. It just turned out I needed a reboot. As for the question to "all mods patch"
you can dl it here https://mod.io/mods/file/1683926

This mod is required to get some of the other mods to appear in the mod menu. It's a slightly altered metadata.yml file

BTW, awesome work. I am really enjoying the game. It's well balanced and very impressive!

5
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: January 14, 2022, 12:34:01 pm »
I'm running off a Samsung m.2 drive and save and load time was effectively instantaneous. Now the game will hang for 5-10 seconds when saving or loading to file.

I could follow up with you after doing a clean install, maybe something happened when updating the mod folder.

The only other mods active (which worked for 2.1b) are the super mega music pack, with the addition of 'all mods patch' metadata.yml

6
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: January 14, 2022, 10:44:24 am »
I have received a major hit in save and load time speed. Is anyone else see a performance drop?

This is just after updating from 2.1b onto 2.2

Pages: [1]