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Messages - tarkalak

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16
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: July 03, 2022, 11:38:59 am »
Napalm grenade manufacturing needs Promotion III, but you can buy Napalm for the Grenade Launcher without Promotion III.

17
Playthroughs / Re: X-Com Files Mod, Superman, Ironman-ish
« on: July 02, 2022, 05:15:56 pm »
Nope, the Dragonfly is the biggest covert mission craft there is. Ospreys have zero capability for those.

OTOH, you still need a car to cover all types of covert missions, and a helicopter can go to some the Dragonfly can't. But if your choice was either a shiny new Osprey or old trusty UCF, yeah.

What are you spending all the money on that you're so broke, booze and hookers bribes to the Secret Underground Base General Stores Construction Workers' Union? :P

Well, biggest sink was building these two new bases. And I haven't got a good loot in a while.

18
Playthroughs / Re: X-Com Files Mod, Superman, Ironman-ish
« on: July 02, 2022, 04:13:01 pm »
Is it? I mean, compared to biting you get like 5-6 extra tiles worth of running away, and if a bark hits and doesn't kill (which is, well, always :D ), at least the enemy gets a reduced chance to react. Biting is the high-risk, high-reward tactic.

Hiding behind the hairless monkeys is safer, of course.


And you sold the UFO Catcher Fly! Nooo! :'(

Doesn't it have longer range than an Osprey, anyway? You can also do some minor cover missions with it, notably the Westmen tavern, Trading with Wizkids and Caveman ambush.

Really? Didn't the Osprey go to these too?

I thought about transferring it to another base, but no hangar was available. And I needed the money from the sale.

19
Playthroughs / Re: X-Com Files Mod, Superman, Ironman-ish
« on: July 02, 2022, 02:00:42 pm »
End of month report is pretty good. I also bought some more general stores in the outlying bases.

20
Playthroughs / Re: X-Com Files Mod, Superman, Ironman-ish
« on: July 02, 2022, 01:42:01 pm »
And the first outing of the team with the new craft is to be with Peasants. A total overkill.

21
Playthroughs / Re: X-Com Files Mod, Superman, Ironman-ish
« on: July 02, 2022, 01:27:21 pm »
BOOK IV: Adolescence


Chapter 19: The Epoch of the Osprey.


And finally I get to research and buy the Osprey. Sadly the good missions expire, so I will have to wait for more.

Also sadly I don't think I will have the range from Bioko to Ecuador and I will need to build another base in South America. At least they have good radar positions.

22
Playthroughs / Re: X-Com Files Mod, Superman, Ironman-ish
« on: July 02, 2022, 01:21:39 pm »
Not absolute. Cutie Paw was not trained. Do you know, that dogs receive experience from barking? So it is possible to train for dogs without dealing any damage.

Yeah, I know. But it is more dangerous for them, too.

23
Playthroughs / Re: X-Com Files Mod, Superman, Ironman-ish
« on: July 01, 2022, 12:52:31 am »
And the third Strange Creatures isn't much of an issue. At least I got solid training for the, ahem, experience challenged members of the team.

EDIT: I forgot to add the Medals from this mission.

24
Playthroughs / Re: X-Com Files Mod, Superman, Ironman-ish
« on: July 01, 2022, 12:50:20 am »
I meant the UFO Catcher Fly thing. I don't think it's mentioned anywhere outside the images?
That's some pretty cool shit, corruption notwithstanding.
It's going to be a cave mission, isn't it? :'(

Quote
The team is ready to finally meat the main antagonists.

I don't say a lot of things outside of images. It will be completely incomprehensible without images, but such is life with this form of playthroughs. I added a line that it is the first UFO.

25
Not any more. It got removed a while back, presumably because it was too easy to kill tough enemies that way. You've got to shoot the corpses now. IDK if melee works on corpses, but I can't even use machetes on shrubbery :'(, so doubt that.

Melee damage against scenery was added at some point, so they removed the "shooting" melee weapons. You should be able to melee shrubbery now.

26
Playthroughs / Re: X-Com Files Mod, Superman, Ironman-ish
« on: June 29, 2022, 09:56:12 am »
I did write that it is a battle against an ominous enemy. I should add it as a Chapter.

Baba Donka is a reference to Baba Vanga being pretty much the same person.

I also intended to write a few more, but never found time for it. Back in the early 90s there was a group of officers in the Bulgarian army who were convinced by mystics that, if they dig a weird hole near Tsarichina, they will find: Tsar Samuil's treasure, the first human, aliens and what not. In real life they wasted a lot of money, hit an aquifier and there was a public scandal. There are the usual myths about it too, with UFO sightings, disappearing people, force fields, ominous energies and whatever floats conspiracy theorist's minds.

It could make a cool underground mission, if I ever come down to writing it down and learn modding.

27
Playthroughs / Re: X-Com Files Mod, Superman, Ironman-ish
« on: June 28, 2022, 10:10:27 pm »
I don't think Beatles give Chitin. They might be pretty good to ransom, though. :P

Has the UFO Catcher Fly actually caught any UFOs yet?

Yeah. The only one. I named it after the event. It is one page 76.

28
Playthroughs / Re: X-Com Files Mod, Superman, Ironman-ish
« on: June 28, 2022, 05:55:37 pm »
And next mission is one of the Monster Hunts. Not much of interest happened in it, it was routine clean up.

29
You can use Q for left weapon and E for right. It is easier than clicking, at least for me.

30
Playthroughs / Re: X-Com Files Mod, Superman, Ironman-ish
« on: June 27, 2022, 10:56:30 am »
Armour put on an agent doesn't count. They're storing it under their bed, or something. :)

Hmm, that is true actually. I thought they were like weapons in OXCE, i.e. still taking space unlike the original game.
And Armored Vests are actually 0.8, not 1. I guess the page that opens after middle clicking the armor is not the same as the actual stored item.

Anyway, I need general stores in those bases for further development and it will be just a day after the hanger is up. It will just take me too many mouse clicks to lower down the pile. Or not. I will see.

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