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Messages - Greep

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286
XPiratez / Re: A thread for little questions
« on: May 16, 2019, 02:44:50 am »
OH!  I guess it's not bad at all, because I was landing leaving sometimes before just because I like trying the easier ones.  Neato.  That's the only purely negative side of joining the mutant alliance right?

287
XPiratez / Re: A thread for little questions
« on: May 15, 2019, 10:11:58 pm »
How bad is failing a pogrom?  Is it like the original xcom where you weren't likely to go negative in score if you at least showed up?

288
XPiratez / Re: [MAIN] XPiratez - J14a - 1 May - Saints and Sinners
« on: May 15, 2019, 07:41:37 am »
The tech yeah, but the time to get the mission is unlocking the tech + average time to actually get the mission (2-3 months).  Airballs and crazy hanna are both instant.  Just unlocked crazy hanna, btw.  Anyways, it's a minor point, I don't want to drone on.

289
XPiratez / Re: [MAIN] XPiratez - J14a - 1 May - Saints and Sinners
« on: May 15, 2019, 12:59:56 am »
Well the thing is, even if I were flooded with them, the earliest I would have gotten them researching in a normal way (Mayish) is probably after I research airballs and just one month before contacting hanna.  It makes more sense to balance on the average case imo, which would probably make it after contacting hanna atm, assuming the missions would spawn every other month.

290
XPiratez / Re: [MAIN] XPiratez - J14a - 1 May - Saints and Sinners
« on: May 14, 2019, 07:18:34 am »
I think that new highway mission needs a quicker unlock.  I think I got it researched in april, and it's july now.  Haven't gotten one of those missions, and I'm about to research contacts: krazy hanna which kinda makes the whole mission pointless.  Like maybe just link it directly to "we need craft weapons" or something.

291
XPiratez / Re: Reactivating Auto Night Vision?
« on: May 13, 2019, 11:07:20 am »
Sweet, changing the config worked.  ¯\_(ツ)_/¯

292
XPiratez / Re: Reactivating Auto Night Vision?
« on: May 13, 2019, 06:47:36 am »
For me the issue is pretty annoying:  Game options will not let me change controls (I left click on the key options and nothing happens), and my computer has no scroll lock key.

So I have to minimize the game, enable on screen keyboard, bring up the game, click scroll lock,  minimize the game, close on screen keyboard, open game again.

And do this every time I kill someone just in case they were playing pokemon go and their copse has a light.  Kinda sucks.

293
XPiratez / Re: A thread for little questions
« on: May 11, 2019, 11:47:23 pm »
So the security corridor says it gates off the ladders to the sewers,  but only seems to gate some of them off:  The only place I've seen enemies enter the sewers anyways is from the hangars which isn't gated off.  Can you safely just build over this thing?

294
XPiratez / Re: A thread for little questions
« on: May 03, 2019, 08:55:44 pm »
Oh yeah I've played the early game a few times, and I've run into Dr x's guys and some ratmen.  So I know enough to keep some people garrisoned to fend off random guys.  I just don't want to shoot down some UFO and then end up mindraped by VooDoo experts or blown up by blaster launchers or something.

That's awesome, thanks for the info :D

295
XPiratez / Re: A thread for little questions
« on: May 03, 2019, 08:30:32 pm »
Really? I heard hard retaliations from factions only occur over a year into the game, the worst you can get early game without shooting dudes down is ninjas, and you can get completely unwinnable defenses early game like academy/merc etc.

For instance, I raided a small landed raider ship and my god those guys were tough.  I would not want to fight a horde of those guys in my base even if I could shoot down the ship.  If I fail a landing, I can just run.  If I fail a base defense, that's basically game over.

Mostly I'm asking because I picked gold codex, and I'm considering getting a hawk soon so I can mount my flame cannon.  Which I assume will let me shoot down bigger ships than I can really handle.  But then again at least accoring to ufopaedia, even some major factions use smaller ships, so it just seems like a crapshoot all around.

Btw, do you get morale loss when auxs die?  If not I can totally see animals being great for base defense.

296
XPiratez / Re: A thread for little questions
« on: May 03, 2019, 06:47:50 pm »
Anyone know which ships are safeish to shoot down in the early game?  So far I'm just shooting down civilians.  The bootypedia also says wasp ships and megapol ships are a good idea to shoot down, but I'm betting this is just egging me on to fight some unwinnable base defense.

Likewise, does building an overcharged radar cause retialiation?

297
XPiratez / Re: Gold codex, Officer outfit questions?
« on: May 03, 2019, 02:50:44 am »
Btw, as someone who's picked the gold codex, the wiki is incorrect on the rewards which might also influence your decision.  You don't get 4 gold bars, you get 36 gold bars and a diamond for a total of ~1.8 million.  Which is basically about 100 apples but it's pretty nice to have :)

298
XPiratez / Re: [MAIN] XPiratez - J14a - 1 May - Saints and Sinners
« on: May 02, 2019, 10:41:24 pm »
I haven't updated to the hotfix version yet, but figured I'd give some report on how gambling is going since that's pretty variable.  I'm assuming the "crazy exploit" is something you intentionally have to do.

Value-wise, in v13 I got about 10-18x the value of the 1k chips back, and I'm getting somewhere in the 3-3.5x here, counting apples.  It's pretty solid returns.  So far I've spun the wheel about 500 times by april.  I've got a lot of cool random shit, like an electric lasso, 12 electroflares, 3 blunderbusses with 15 ammo, and some really nice heavy painbringer smg with 5 rounds.  But since I can't make any more ammo it's not too crazy. 

Also, you get kind of a ridiculous amount of bounty token for jack (and to a much lesser extent zaxx from valuable coins).  I'm just at April 7th and I've now got 30mm cannons because I've gotten 1500 tokens already for the confederate gear and cannons.  I guess it's not too broken since you can also get a lot from bounty challenges, but this is probably more than intended.

Edit:  Oh right, I also got combat shotguns which I could research, and that was pretty huge.

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